Bevy tech demo
Rust A demo of game features I have been working on, using the bevy engine and rapier for physics. Includes things like breaking glass using voronoi maps and 3D extrusion, dragging objects around using custom springs, 3D text, meshes and colliders out of heightmaps, controllable physics timestep (slow-motion, for example) and some features already present in the tank game.
ivsop.github.io/bevy_demo_dev